Showing posts with label Six. Show all posts
Showing posts with label Six. Show all posts
19/02/2012
Helena
Another one I've managed to finish up this week (God bless half term). A companion piece to Corporal Starkweather, this will feature in Ryan Henry's zombie horror novella 'TWO'.
Labels:
Horror,
Illustration,
Macabre,
Ryan Henry,
Six,
survival horror,
TWO,
zombie
26/01/2012
Corporal Starkweather
About six weeks back I posted this. That has now evolved into the above, which I think is pretty much there now.
16/01/2012
SIX endpiece
Last year I illustrated Ryan Henry's superbly disturbing zombie horror novel 'Six'. Towards the end of that process, as well as doing the front cover, he requested one final illustration, which was this.
It was a hugely enjoyable project and I learnt a lot, so I was delighted when he contacted me again and asked for a couple more for his next project - a novella called 'Two' which features - you guessed it - two more survivors in a 'sidequel' of sorts.
I'm currently finishing up these new illos and will hopefully be able to blog the results soon.
You can download 'Six' for absolutely bugger all here.
It was a hugely enjoyable project and I learnt a lot, so I was delighted when he contacted me again and asked for a couple more for his next project - a novella called 'Two' which features - you guessed it - two more survivors in a 'sidequel' of sorts.
I'm currently finishing up these new illos and will hopefully be able to blog the results soon.
04/12/2011
A work-in-progress
Colour rough character design for a spin-off from the zombie horror novel SIX I illustrated earlier in the year. Author Ryan Henry has been working on a novella that takes place in the same continuity and this time focuses on two more survivors.
Still beset by a multitude of technical problems, and STILL haven't moved house. The latest clusterf*ck involves my wacom's pressure sensitivity refusing to work despite spending hours looking for drivers and restarting and restarting the PC.
Anyway, this is the best I can do at the moment really.
Still beset by a multitude of technical problems, and STILL haven't moved house. The latest clusterf*ck involves my wacom's pressure sensitivity refusing to work despite spending hours looking for drivers and restarting and restarting the PC.
Anyway, this is the best I can do at the moment really.
10/04/2011
SIX cover - from roughs to finished artwork
Working on the cover for 'SIX' at the moment. So far, I only have one cover under my belt (issue 7 of Paragon), so it still fells like a big deal for me to tackle one. I had a pretty clear brief for this - the author had a very specific image in mind and even provided a rough sketch to work from, although I have changed bits and given it my own stamp (I hope). This was put together to make sure the composition works and to try laying down some quick colour, although so far it's missing the vital ingredient: the shambling hordes!
Phase 2 - tighter pencils, repositioning the figures, adding a few zombies.
Phase 3 - inks, plus some quick colour and dirty textures to evoke that post-apocalyptic feel. Need to balance the overall tones, add more flat colour then shading and highlights.
Phase 4 - building more colour. Thought the faded logo on the factory was a nice touch, although it won't appear on the final artwork as the factory is a specific location and processes something else entirely.
Phase 5 - flats are finally finished (bar camo pattern on the middle guy's pants), and a final texture added to get an idea of how the finished might look. Of course, I've yet to really get stuck in with the shadows and highlights, so the final one may look totally different.
Phase 6 - shading and a few highlights, and even more texture! Think it may be complete now... we'll see.
Phase 2 - tighter pencils, repositioning the figures, adding a few zombies.
Phase 3 - inks, plus some quick colour and dirty textures to evoke that post-apocalyptic feel. Need to balance the overall tones, add more flat colour then shading and highlights.
Phase 4 - building more colour. Thought the faded logo on the factory was a nice touch, although it won't appear on the final artwork as the factory is a specific location and processes something else entirely.
Phase 5 - flats are finally finished (bar camo pattern on the middle guy's pants), and a final texture added to get an idea of how the finished might look. Of course, I've yet to really get stuck in with the shadows and highlights, so the final one may look totally different.
Phase 6 - shading and a few highlights, and even more texture! Think it may be complete now... we'll see.
Labels:
colour rough,
Cover art,
Horror,
Macabre,
pencils,
roughs,
Six,
survival horror,
zombie
27/01/2011
06/01/2011
More SIX characters
From the top: Father Carter, Graves, Kowalski, Lucy, Maggie, Zak. Quite happy with how these have turned out.
31/12/2010
29/12/2010
Lucy
First draft of a character for a survival horror project I'm illustrating called 'Six'. Some changes to be made yet.
Second draft. Getting there now.
Second draft. Getting there now.
Third draft - added colour.
Labels:
collaboration,
Horror,
Macabre,
pencils,
portrait,
roughs,
Six,
sketch,
survival horror,
zombie
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